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@@ -9,7 +9,7 @@ Remaining v1.0 features (in order):
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Post v1.0 features (in no specific order):
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Post v1.0 features (in no specific order):
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- Sprites & 2D rendering
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- Sprites & 2D rendering
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- - 2D physics (Box2D integration)
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+ - 2D physics (Box2D or Chipmunk integration)
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- 2D animation (Sprite based at least, likely bones as well)
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- 2D animation (Sprite based at least, likely bones as well)
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- Mobile render API (likely Vulkan, possibly Metal for iOS)
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- Mobile render API (likely Vulkan, possibly Metal for iOS)
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- Android/iOS/WP ports
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- Android/iOS/WP ports
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@@ -31,6 +31,7 @@ And more to come after that:
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- XBONE/PS4 ports
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- XBONE/PS4 ports
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- BSP brushes for level prototyping
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- BSP brushes for level prototyping
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- Offline lightmapper
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- Offline lightmapper
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+ - WebGL port
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- And more to be decided later...
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- And more to be decided later...
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Implementation times for each of those roughly ranges from 1-4 months.
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Implementation times for each of those roughly ranges from 1-4 months.
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