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@@ -163,7 +163,8 @@ namespace BansheeEngine
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desc.offset = Int2(selectionRects[idx].x, selectionRects[idx].y);
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desc.width = selectionRects[idx].width;
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desc.height = selectionRects[idx].height;
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- desc.clipRect = Rect(0, 0, textDesc.width, textDesc.height);
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+ desc.clipRect = Rect(getTextBounds().x - selectionRects[idx].x,
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+ getTextBounds().y - selectionRects[idx].y, textDesc.width, textDesc.height);
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desc.texture = GUIManager::instance().getTextSelectionTexture();
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sprite->update(desc);
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