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Refactor: Removing a specific bit of code meant for local debugging only

BearishSun 8 years ago
parent
commit
ca96a44dd7
1 changed files with 0 additions and 2 deletions
  1. 0 2
      Source/MBansheeEditor/Inspectors/MaterialInspector.cs

+ 0 - 2
Source/MBansheeEditor/Inspectors/MaterialInspector.cs

@@ -142,8 +142,6 @@ namespace BansheeEditor
                 if (param.isInternal)
                 if (param.isInternal)
                     continue;
                     continue;
 
 
-                Debug.Log(param.name + "_" + param.type);
-
                 switch (param.type)
                 switch (param.type)
                 {
                 {
                     case ShaderParameterType.Float:
                     case ShaderParameterType.Float: