|
|
@@ -88,7 +88,7 @@ namespace BansheeEngine
|
|
|
*
|
|
|
* @note Core thread only.
|
|
|
*/
|
|
|
- void AnimationManager::waitUntilComplete();
|
|
|
+ void waitUntilComplete();
|
|
|
|
|
|
/**
|
|
|
* Gets skeleton poses required by the renderer to display all the animations. The returned data can be referenced,
|
|
|
@@ -150,4 +150,4 @@ namespace BansheeEngine
|
|
|
BS_CORE_EXPORT AnimationManager& gAnimation();
|
|
|
|
|
|
/** @} */
|
|
|
-}
|
|
|
+}
|