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@@ -739,6 +739,9 @@ namespace BansheeEditor
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{
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Vector2I offset = _getOffset();
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mClippedBounds = RectI(offset.x, offset.y, _getWidth(), _getHeight());
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+
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+ RectI localClipRect(mClipRect.x + mOffset.x, mClipRect.y + mOffset.y, mClipRect.width, mClipRect.height);
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+ mClippedBounds.clip(localClipRect);
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}
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void GUISceneTreeView::_updateLayoutInternal(INT32 x, INT32 y, UINT32 width, UINT32 height,
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