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Fixing selection renderer for rendering objects with morph shape anim

BearishSun 9 years ago
parent
commit
e76f7dc858
1 changed files with 1 additions and 1 deletions
  1. 1 1
      Source/BansheeEditor/Source/BsSelectionRenderer.cpp

+ 1 - 1
Source/BansheeEditor/Source/BsSelectionRenderer.cpp

@@ -121,7 +121,7 @@ namespace BansheeEngine
 
 		mMaterial = mat;
 
-		for(UINT32 i = 0; i < 2 ; i++)
+		for(UINT32 i = 0; i < 4 ; i++)
 		{
 			mParams[i] = mat->createParamsSet(i);