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@@ -22,7 +22,6 @@ namespace BansheeEditor
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private GUIToggleField animationField;
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private GUIToggleField animationField;
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private GUIFloatField scaleField;
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private GUIFloatField scaleField;
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private GUIToggleField cpuCachedField;
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private GUIToggleField cpuCachedField;
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- private GUIToggleField cpuReadableField;
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private GUIEnumField collisionMeshTypeField;
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private GUIEnumField collisionMeshTypeField;
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private GUIToggleField keyFrameReductionField;
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private GUIToggleField keyFrameReductionField;
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private GUIToggleField rootMotionField;
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private GUIToggleField rootMotionField;
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@@ -56,7 +55,6 @@ namespace BansheeEditor
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animationField.Value = newImportOptions.ImportAnimation;
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animationField.Value = newImportOptions.ImportAnimation;
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scaleField.Value = newImportOptions.Scale;
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scaleField.Value = newImportOptions.Scale;
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cpuCachedField.Value = newImportOptions.CPUCached;
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cpuCachedField.Value = newImportOptions.CPUCached;
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- cpuReadableField.Value = newImportOptions.CPUReadable;
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collisionMeshTypeField.Value = (ulong)newImportOptions.CollisionMeshType;
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collisionMeshTypeField.Value = (ulong)newImportOptions.CollisionMeshType;
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keyFrameReductionField.Value = newImportOptions.KeyframeReduction;
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keyFrameReductionField.Value = newImportOptions.KeyframeReduction;
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rootMotionField.Value = newImportOptions.ImportRootMotion;
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rootMotionField.Value = newImportOptions.ImportRootMotion;
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@@ -80,7 +78,6 @@ namespace BansheeEditor
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animationField = new GUIToggleField(new LocEdString("Import Animation"));
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animationField = new GUIToggleField(new LocEdString("Import Animation"));
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scaleField = new GUIFloatField(new LocEdString("Scale"));
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scaleField = new GUIFloatField(new LocEdString("Scale"));
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cpuCachedField = new GUIToggleField(new LocEdString("CPU cached"));
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cpuCachedField = new GUIToggleField(new LocEdString("CPU cached"));
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- cpuReadableField = new GUIToggleField(new LocEdString("CPU readable"));
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collisionMeshTypeField = new GUIEnumField(typeof(CollisionMeshType), new LocEdString("Collision mesh"));
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collisionMeshTypeField = new GUIEnumField(typeof(CollisionMeshType), new LocEdString("Collision mesh"));
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keyFrameReductionField = new GUIToggleField(new LocEdString("Keyframe Reduction"));
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keyFrameReductionField = new GUIToggleField(new LocEdString("Keyframe Reduction"));
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rootMotionField = new GUIToggleField(new LocEdString("Import root motion"));
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rootMotionField = new GUIToggleField(new LocEdString("Import root motion"));
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@@ -93,7 +90,6 @@ namespace BansheeEditor
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animationField.OnChanged += x => importOptions.ImportAnimation = x;
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animationField.OnChanged += x => importOptions.ImportAnimation = x;
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scaleField.OnChanged += x => importOptions.Scale = x;
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scaleField.OnChanged += x => importOptions.Scale = x;
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cpuCachedField.OnChanged += x => importOptions.CPUCached = x;
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cpuCachedField.OnChanged += x => importOptions.CPUCached = x;
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- cpuReadableField.OnChanged += x => importOptions.CPUReadable = x;
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collisionMeshTypeField.OnSelectionChanged += x => importOptions.CollisionMeshType = (CollisionMeshType)x;
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collisionMeshTypeField.OnSelectionChanged += x => importOptions.CollisionMeshType = (CollisionMeshType)x;
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keyFrameReductionField.OnChanged += x => importOptions.KeyframeReduction = x;
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keyFrameReductionField.OnChanged += x => importOptions.KeyframeReduction = x;
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rootMotionField.OnChanged += x => importOptions.ImportRootMotion = x;
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rootMotionField.OnChanged += x => importOptions.ImportRootMotion = x;
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@@ -107,7 +103,6 @@ namespace BansheeEditor
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Layout.AddElement(animationField);
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Layout.AddElement(animationField);
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Layout.AddElement(scaleField);
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Layout.AddElement(scaleField);
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Layout.AddElement(cpuCachedField);
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Layout.AddElement(cpuCachedField);
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- Layout.AddElement(cpuReadableField);
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Layout.AddElement(collisionMeshTypeField);
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Layout.AddElement(collisionMeshTypeField);
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Layout.AddElement(keyFrameReductionField);
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Layout.AddElement(keyFrameReductionField);
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Layout.AddElement(rootMotionField);
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Layout.AddElement(rootMotionField);
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