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@@ -9,10 +9,10 @@ Use the guide below to get Banshee up and running as quickly as possible. Scroll
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- See [here](#otherDeps)
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- Run the following commands in the terminal/command line:
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- `git clone https://github.com/BearishSun/BansheeEngine.git`
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- - `mkdir BansheeBuild`
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- - Note the build folder must be *OUTSIDE* of Banshee's root folder
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- - `cd BansheeBuild`
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- - `cmake -G "$generator$" ../BansheeEngine`
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+ - `cd BansheeEngine`
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+ - `mkdir Build`
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+ - `cd Build`
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+ - `cmake -G "$generator$" ../`
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- Where *$generator$* should be replaced with any of the supported generators. Some common ones:
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- `Visual Studio 14 2015 Win64` - Visual Studio 2015 (64-bit build)
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- `Visual Studio 15 2017 Win64` - Visual Studio 2017 (64-bit build)
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@@ -21,7 +21,7 @@ Use the guide below to get Banshee up and running as quickly as possible. Scroll
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- `Xcode`
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- See all valid generators: [cmake-generators](https://cmake.org/cmake/help/latest/manual/cmake-generators.7.html)
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- Build the project using your chosen tool
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- - Build files will be placed in `BansheeBuild` folder (e.g. Visual Studio or XCode solution, Makefiles)
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+ - Build files will be placed in `BansheeEngine/Build` folder (e.g. Visual Studio or XCode solution, Makefiles)
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- Run the editor
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- Editor executable and libraries will be placed in `BansheeEngine/bin` folder
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