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@@ -47,7 +47,7 @@ namespace BansheeEngine
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static void internal_setTint(ScriptGUIFloatField* nativeInstance, Color* color);
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static void internal_setRange(ScriptGUIFloatField* nativeInstance, float min, float max);
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static void internal_setStep(ScriptGUIFloatField* nativeInstance, float step);
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- static INT32 internal_getStep(ScriptGUIFloatField* nativeInstance);
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+ static float internal_getStep(ScriptGUIFloatField* nativeInstance);
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typedef void(__stdcall *OnChangedThunkDef) (MonoObject*, float, MonoException**);
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typedef void(__stdcall *OnConfirmedThunkDef) (MonoObject*, MonoException**);
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