|
|
@@ -44,7 +44,11 @@ namespace BansheeEngine
|
|
|
}
|
|
|
|
|
|
// Load decompressed data into a sound buffer
|
|
|
- if(mDesc.readMode == AudioReadMode::LoadDecompressed)
|
|
|
+ bool loadDecompressed =
|
|
|
+ mDesc.readMode == AudioReadMode::LoadDecompressed ||
|
|
|
+ (mDesc.readMode == AudioReadMode::LoadCompressed && mDesc.format == AudioFormat::PCM);
|
|
|
+
|
|
|
+ if(loadDecompressed)
|
|
|
{
|
|
|
// Read all data into memory
|
|
|
SPtr<DataStream> stream;
|