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Bugfix: Selection rendering in the editor now works properly for animated objects

BearishSun 8 years ago
parent
commit
f764a40947

BIN
Data/Editor/Includes/SelectionBase.bslinc.asset


BIN
Data/Editor/Shaders/Selection.bsl.asset


+ 1 - 1
Data/Raw/Editor/Includes/SelectionBase.bslinc

@@ -51,7 +51,7 @@ mixin
 		};
 		
 #ifdef USE_SKELETON
-		StructuredBuffer<float4> boneMatrices;
+		Buffer<float4> boneMatrices;
 		
 		float3x4 getBoneMatrix(uint idx)
 		{