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Refactor: Read-only properties should not be shown in inspector by default

BearishSun %!s(int64=6) %!d(string=hai) anos
pai
achega
f794521410

+ 0 - 1
Source/EditorManaged/Generated/GUIColorDistributionField.generated.cs

@@ -89,7 +89,6 @@ namespace BansheeEditor
 		}
 
 		/// <summary>Returns the type of the currently selected distribution.</summary>
-		[ShowInInspector]
 		[NativeWrapper]
 		public PropertyDistributionType DistributionType
 		{

+ 0 - 3
Source/EditorManaged/Generated/GUICurvesField.generated.cs

@@ -118,7 +118,6 @@ namespace BansheeEditor
 		/// Returns the curve represented by the field. If the field represents a curve range this returns the minimal curve of 
 		/// that range.
 		/// </summary>
-		[ShowInInspector]
 		[NotNull]
 		[PassByCopy]
 		[NativeWrapper]
@@ -131,7 +130,6 @@ namespace BansheeEditor
 		/// Returns the minimal curve represented by the field containing a curve range. Returns the only available curve if the 
 		/// field doesn't represent a range.
 		/// </summary>
-		[ShowInInspector]
 		[NotNull]
 		[PassByCopy]
 		[NativeWrapper]
@@ -144,7 +142,6 @@ namespace BansheeEditor
 		/// Returns the maximal curve represented by the field containing a curve range. Returns the only available curve if the 
 		/// field doesn't represent a range.
 		/// </summary>
-		[ShowInInspector]
 		[NotNull]
 		[PassByCopy]
 		[NativeWrapper]

+ 0 - 2
Source/EditorManaged/Generated/GUIFloatDistributionField.generated.cs

@@ -89,7 +89,6 @@ namespace BansheeEditor
 		}
 
 		/// <summary>Returns the type of the currently selected distribution.</summary>
-		[ShowInInspector]
 		[NativeWrapper]
 		public PropertyDistributionType DistributionType
 		{
@@ -99,7 +98,6 @@ namespace BansheeEditor
 		/// <summary>
 		/// Checks if any of the float input fields currently have input focus. Only relevant for non-curve distributions.
 		/// </summary>
-		[ShowInInspector]
 		[NativeWrapper]
 		public bool HasInputFocus
 		{

+ 0 - 1
Source/EditorManaged/Generated/GUIGraphTicks.generated.cs

@@ -31,7 +31,6 @@ namespace BansheeEditor
 		}
 
 		/// <summary>Number of tick levels that will be generated.</summary>
-		[ShowInInspector]
 		[NativeWrapper]
 		public uint NumLevels
 		{

+ 0 - 2
Source/EditorManaged/Generated/GUIVector2DistributionField.generated.cs

@@ -89,7 +89,6 @@ namespace BansheeEditor
 		}
 
 		/// <summary>Returns the type of the currently selected distribution.</summary>
-		[ShowInInspector]
 		[NativeWrapper]
 		public PropertyDistributionType DistributionType
 		{
@@ -99,7 +98,6 @@ namespace BansheeEditor
 		/// <summary>
 		/// Checks if any of the float input fields currently have input focus. Only relevant for non-curve distributions.
 		/// </summary>
-		[ShowInInspector]
 		[NativeWrapper]
 		public bool HasInputFocus
 		{

+ 0 - 2
Source/EditorManaged/Generated/GUIVector3DistributionField.generated.cs

@@ -89,7 +89,6 @@ namespace BansheeEditor
 		}
 
 		/// <summary>Returns the type of the currently selected distribution.</summary>
-		[ShowInInspector]
 		[NativeWrapper]
 		public PropertyDistributionType DistributionType
 		{
@@ -99,7 +98,6 @@ namespace BansheeEditor
 		/// <summary>
 		/// Checks if any of the float input fields currently have input focus. Only relevant for non-curve distributions.
 		/// </summary>
-		[ShowInInspector]
 		[NativeWrapper]
 		public bool HasInputFocus
 		{

+ 1 - 1
Source/bsf

@@ -1 +1 @@
-Subproject commit cfd3e33db04a3992ed5718f79f66088f71e280ee
+Subproject commit 718f666fc21cce229ef820fe6aa10326a7c6fefb