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@@ -1,6 +1,7 @@
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
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//**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
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#include "BsThreadPool.h"
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+#include "BsDebug.h"
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#if BS_PLATFORM == BS_PLATFORM_WIN32
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#include "windows.h"
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@@ -344,4 +345,4 @@ namespace BansheeEngine
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return (UINT32)mThreads.size();
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}
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-}
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+}
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