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Add missing include for FLT_MAX

Marc Legendre 9 năm trước cách đây
mục cha
commit
fc4cb1eb60

+ 3 - 1
Source/BansheeCore/Include/BsCollider.h

@@ -2,6 +2,8 @@
 //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
 //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
 #pragma once
 #pragma once
 
 
+#include <cfloat>
+
 #include "BsCorePrerequisites.h"
 #include "BsCorePrerequisites.h"
 #include "BsPhysicsCommon.h"
 #include "BsPhysicsCommon.h"
 #include "BsVector3.h"
 #include "BsVector3.h"
@@ -155,4 +157,4 @@ namespace BansheeEngine
 	};
 	};
 
 
 	/** @} */
 	/** @} */
-}
+}

+ 3 - 1
Source/BansheeCore/Include/BsJoint.h

@@ -2,6 +2,8 @@
 //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
 //**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
 #pragma once
 #pragma once
 
 
+#include <cfloat>
+
 #include "BsCorePrerequisites.h"
 #include "BsCorePrerequisites.h"
 #include "BsPhysicsCommon.h"
 #include "BsPhysicsCommon.h"
 #include "BsFJoint.h"
 #include "BsFJoint.h"
@@ -342,4 +344,4 @@ namespace BansheeEngine
 	};
 	};
 
 
 	/** @} */
 	/** @} */
-}
+}