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@@ -1,216 +1,216 @@
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-//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
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-//**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
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-#pragma once
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-
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-#include "BsEditorPrerequisites.h"
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-#include "BsGUIElementContainer.h"
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-
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-namespace BansheeEngine
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-{
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- /** @addtogroup GUI-Editor
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- * @{
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- */
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-
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- /**
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- * A composite GUI object representing an editor field. Editor fields are a combination of a label and an input field.
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- * Label is optional. This specific implementation displays a list box field.
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- */
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- class BS_ED_EXPORT GUIListBoxField : public GUIElementContainer
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- {
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- struct PrivatelyConstruct {};
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-
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- public:
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- /** Returns type name of the GUI element used for finding GUI element styles. */
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- static const String& getGUITypeName();
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-
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- /** Returns style type name of the internal GUILabel element. */
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- static const String& getLabelStyleType();
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-
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- /** Style type name for the internal list box. */
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- static const String& getListBoxStyleType();
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-
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- /**
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- * Creates a new GUI list box field with a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] labelContent Content to display in the editor field label.
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- * @param[in] labelWidth Width of the label in pixels.
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- * @param[in] options Options that allow you to control how is the element positioned and sized.
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- * This will override any similar options set by style.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
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- UINT32 labelWidth, const GUIOptions& options, const String& style = StringUtil::BLANK);
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-
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- /**
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- * Creates a new GUI list box field with a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] labelContent Content to display in the editor field label.
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- * @param[in] options Options that allow you to control how is the element positioned and sized.
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- * This will override any similar options set by style.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
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- const GUIOptions& options, const String& style = StringUtil::BLANK);
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-
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- /**
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- * Creates a new GUI list box field with a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] labelText String to display in the editor field label.
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- * @param[in] labelWidth Width of the label in pixels.
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- * @param[in] options Options that allow you to control how is the element positioned and sized.
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- * This will override any similar options set by style.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
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- UINT32 labelWidth, const GUIOptions& options, const String& style = StringUtil::BLANK);
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-
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- /**
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- * Creates a new GUI list box field with a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] labelText String to display in the editor field label.
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- * @param[in] options Options that allow you to control how is the element positioned and sized.
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- * This will override any similar options set by style.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
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- const GUIOptions& options, const String& style = StringUtil::BLANK);
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-
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- /**
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- * Creates a new GUI list box field without a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] options Options that allow you to control how is the element positioned and sized.
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- * This will override any similar options set by style.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIOptions& options,
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- const String& style = StringUtil::BLANK);
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-
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- /**
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- * Creates a new GUI list box field with a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] labelContent Content to display in the editor field label.
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- * @param[in] labelWidth Width of the label in pixels.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
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- UINT32 labelWidth, const String& style = StringUtil::BLANK);
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-
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- /**
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- * Creates a new GUI list box field with a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] labelContent Content to display in the editor field label.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
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- const String& style = StringUtil::BLANK);
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-
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- /**
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- * Creates a new GUI list box field with a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] labelText String to display in the editor field label.
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- * @param[in] labelWidth Width of the label in pixels.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
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- UINT32 labelWidth, const String& style = StringUtil::BLANK);
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-
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- /**
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- * Creates a new GUI list box field with a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] labelText String to display in the editor field label.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
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- const String& style = StringUtil::BLANK);
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-
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- /**
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- * Creates a new GUI list box field without a label.
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- *
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- * @param[in] elements Elements to display in the list box.
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- * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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- * @param[in] styleName Optional style to use for the element. Style will be retrieved from GUISkin of the
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- * GUIWidget the element is used on. If not specified default style is used.
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- */
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- static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect,
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- const String& style = StringUtil::BLANK);
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-
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- GUIListBoxField(const PrivatelyConstruct& dummy, const Vector<HString>& elements, bool multiselect,
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- const GUIContent& labelContent, UINT32 labelWidth, const String& style, const GUIDimensions& dimensions, bool withLabel);
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-
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- /** Checks whether the listbox supports multiple selected elements at once. */
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- bool isMultiselect() const;
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-
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- /** Changes the list box elements. */
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- void setElements(const Vector<HString>& elements);
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-
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- /** Selects an element with the specified index. */
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- void selectElement(UINT32 value);
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-
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- /** Deselect element the element with the specified index. Only relevant for multi-select list boxes. */
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- void deselectElement(UINT32 idx);
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-
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- /** Returns states of all element in the list box (enabled or disabled). */
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- const Vector<bool>& getElementStates() const;
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-
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- /**
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- * Sets states for all list box elements. Only valid for multi-select list boxes. Number of states must match number
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- * of list box elements.
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- */
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- void setElementStates(const Vector<bool>& states);
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-
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- /** @copydoc GUIElement::setTint */
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- virtual void setTint(const Color& color) override;
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-
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- /** Triggers when a new element is selected. Provides index to the element. */
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- Event<void(UINT32, bool)> onSelectionChanged;
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- protected:
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- static const UINT32 DEFAULT_LABEL_WIDTH;
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-
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- virtual ~GUIListBoxField();
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-
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- /** @copydoc GUIElement::_updateLayoutInternal */
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- void _updateLayoutInternal(const GUILayoutData& data) override;
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-
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- /** @copydoc GUIElement::_getOptimalSize */
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- Vector2I _getOptimalSize() const override;
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-
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- /** @copydoc GUIElement::styleUpdated */
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- void styleUpdated() override;
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-
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- /** Triggered when the selected list box element changes. */
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- void selectionChanged(UINT32 newIndex, bool enabled);
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-
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- GUIListBox* mListBox;
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- GUILayout* mLayout;
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- GUILabel* mLabel;
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- };
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-
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- /** @} */
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+//********************************** Banshee Engine (www.banshee3d.com) **************************************************//
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+//**************** Copyright (c) 2016 Marko Pintera ([email protected]). All rights reserved. **********************//
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+#pragma once
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+
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+#include "BsEditorPrerequisites.h"
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+#include "BsGUIElementContainer.h"
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+
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+namespace BansheeEngine
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+{
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+ /** @addtogroup GUI-Editor
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+ * @{
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+ */
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+
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+ /**
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+ * A composite GUI object representing an editor field. Editor fields are a combination of a label and an input field.
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+ * Label is optional. This specific implementation displays a list box field.
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+ */
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+ class BS_ED_EXPORT GUIListBoxField : public GUIElementContainer
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+ {
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+ struct PrivatelyConstruct {};
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+
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+ public:
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+ /** Returns type name of the GUI element used for finding GUI element styles. */
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+ static const String& getGUITypeName();
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+
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+ /** Returns style type name of the internal GUILabel element. */
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+ static const String& getLabelStyleType();
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+
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+ /** Style type name for the internal list box. */
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+ static const String& getListBoxStyleType();
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+
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+ /**
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+ * Creates a new GUI list box field with a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] labelContent Content to display in the editor field label.
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+ * @param[in] labelWidth Width of the label in pixels.
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+ * @param[in] options Options that allow you to control how is the element positioned and sized.
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+ * This will override any similar options set by style.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
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+ UINT32 labelWidth, const GUIOptions& options, const String& style = StringUtil::BLANK);
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+
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+ /**
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+ * Creates a new GUI list box field with a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] labelContent Content to display in the editor field label.
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+ * @param[in] options Options that allow you to control how is the element positioned and sized.
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+ * This will override any similar options set by style.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
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+ const GUIOptions& options, const String& style = StringUtil::BLANK);
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+
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+ /**
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+ * Creates a new GUI list box field with a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] labelText String to display in the editor field label.
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+ * @param[in] labelWidth Width of the label in pixels.
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+ * @param[in] options Options that allow you to control how is the element positioned and sized.
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+ * This will override any similar options set by style.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
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+ UINT32 labelWidth, const GUIOptions& options, const String& style = StringUtil::BLANK);
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+
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+ /**
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+ * Creates a new GUI list box field with a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] labelText String to display in the editor field label.
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+ * @param[in] options Options that allow you to control how is the element positioned and sized.
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+ * This will override any similar options set by style.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
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+ const GUIOptions& options, const String& style = StringUtil::BLANK);
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+
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+ /**
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+ * Creates a new GUI list box field without a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] options Options that allow you to control how is the element positioned and sized.
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+ * This will override any similar options set by style.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIOptions& options,
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+ const String& style = StringUtil::BLANK);
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+
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+ /**
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+ * Creates a new GUI list box field with a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] labelContent Content to display in the editor field label.
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+ * @param[in] labelWidth Width of the label in pixels.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
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+ UINT32 labelWidth, const String& style = StringUtil::BLANK);
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+
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+ /**
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+ * Creates a new GUI list box field with a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] labelContent Content to display in the editor field label.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const GUIContent& labelContent,
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+ const String& style = StringUtil::BLANK);
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+
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+ /**
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+ * Creates a new GUI list box field with a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] labelText String to display in the editor field label.
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+ * @param[in] labelWidth Width of the label in pixels.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
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+ UINT32 labelWidth, const String& style = StringUtil::BLANK);
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+
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+ /**
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+ * Creates a new GUI list box field with a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] labelText String to display in the editor field label.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect, const HString& labelText,
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+ const String& style = StringUtil::BLANK);
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+
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+ /**
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+ * Creates a new GUI list box field without a label.
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+ *
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+ * @param[in] elements Elements to display in the list box.
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+ * @param[in] multiselect Determines should the listbox allow multiple elements to be selected or just one.
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+ * @param[in] style Optional style to use for the element. Style will be retrieved from GUISkin of the
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+ * GUIWidget the element is used on. If not specified default style is used.
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+ */
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+ static GUIListBoxField* create(const Vector<HString>& elements, bool multiselect,
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+ const String& style = StringUtil::BLANK);
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+
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+ GUIListBoxField(const PrivatelyConstruct& dummy, const Vector<HString>& elements, bool multiselect,
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+ const GUIContent& labelContent, UINT32 labelWidth, const String& style, const GUIDimensions& dimensions, bool withLabel);
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+
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+ /** Checks whether the listbox supports multiple selected elements at once. */
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+ bool isMultiselect() const;
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+
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+ /** Changes the list box elements. */
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+ void setElements(const Vector<HString>& elements);
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+
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+ /** Selects an element with the specified index. */
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+ void selectElement(UINT32 value);
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+
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+ /** Deselect element the element with the specified index. Only relevant for multi-select list boxes. */
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+ void deselectElement(UINT32 idx);
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+
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+ /** Returns states of all element in the list box (enabled or disabled). */
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+ const Vector<bool>& getElementStates() const;
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+
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+ /**
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+ * Sets states for all list box elements. Only valid for multi-select list boxes. Number of states must match number
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+ * of list box elements.
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+ */
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+ void setElementStates(const Vector<bool>& states);
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+
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+ /** @copydoc GUIElement::setTint */
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+ virtual void setTint(const Color& color) override;
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+
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+ /** Triggers when a new element is selected. Provides index to the element. */
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+ Event<void(UINT32, bool)> onSelectionChanged;
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+ protected:
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+ static const UINT32 DEFAULT_LABEL_WIDTH;
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+
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+ virtual ~GUIListBoxField();
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+
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+ /** @copydoc GUIElement::_updateLayoutInternal */
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+ void _updateLayoutInternal(const GUILayoutData& data) override;
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+
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+ /** @copydoc GUIElement::_getOptimalSize */
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+ Vector2I _getOptimalSize() const override;
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+
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+ /** @copydoc GUIElement::styleUpdated */
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+ void styleUpdated() override;
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+
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+ /** Triggered when the selected list box element changes. */
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+ void selectionChanged(UINT32 newIndex, bool enabled);
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+
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+ GUIListBox* mListBox;
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+ GUILayout* mLayout;
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+ GUILabel* mLabel;
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+ };
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+
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+ /** @} */
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}
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