Commit History

Author SHA1 Message Date
  Marko Pintera 0168ffa28f DX11 works with new depth stencil approach 13 years ago
  Marko Pintera 570e911896 Merged Depth stencil surface into Texture class for DX9 13 years ago
  Marko Pintera 048bf1ded5 Fixed up input layout generation 13 years ago
  Marko Pintera 36c37b43ff DX11 renderer works 13 years ago
  Marko Pintera 96bb17b5ef A lot more work on DX 11 renderer 13 years ago
  Marko Pintera a7e57abdbf Fixed a bunch of DX11 bugs 13 years ago
  Marko Pintera b2442bedf0 Fixed an issue with simulation running much faster than the render thread and causing massive input lag 13 years ago
  Marko Pintera a249cfc990 More work on DX11 13 years ago
  Marko Pintera 74796b8bb9 Removed vertex binding 13 years ago
  Marko Pintera 45d26f8845 A bunch of DX11 render system implementation 13 years ago
  Marko Pintera 32ebc5a3f8 Fixed GLSL matrix layout 13 years ago
  Marko Pintera 01243d6be4 Removed some useless cg stuff 13 years ago
  Marko Pintera 89362ce009 Removed the useless HardwareBufferManagerBase 13 years ago
  Marko Pintera 656d3e7b07 Renamed all of the hardware buffers 13 years ago
  Marko Pintera e3e5d96d67 Refactored viewport 13 years ago
  Marko Pintera 042e831042 Removed useless stuff from the Camera class 13 years ago
  Marko Pintera 0ea4d9200b Added dummy generic buffers to D3D9 and GL 13 years ago
  Marko Pintera 26ac8e10b8 More work on generic buffers 13 years ago
  Marko Pintera a5a4cbc346 Checkin before changing generic buffers 13 years ago
  Marko Pintera dc14ccc440 Refactored some enums and started work on generic buffers 13 years ago
  Marko Pintera 6d8e1b9520 Uniform buffer actually work 13 years ago
  Marko Pintera e53164ef4c New GL parameter system actually works! 13 years ago
  Marko Pintera c06e053b50 Moved GLSL param parsing into a separate file 13 years ago
  Marko Pintera caf40bae61 Added GLGpuParamBlock 13 years ago
  Marko Pintera 56b0a7d305 DX11 is compilable again 13 years ago
  Marko Pintera 284bb02672 Removed most of the old parameter system 13 years ago
  Marko Pintera 828e5f3dcd Check in before removing a bunch of GL shader methods 13 years ago
  Marko Pintera 2175dabfe5 Removed low level shader support for GL 13 years ago
  Marko Pintera 2f72100575 Removed some unused param stuff 13 years ago
  Marko Pintera 35f528e399 New shader param system actually works with DX9 13 years ago