Commit History

Author SHA1 Message Date
  Marko Pintera c62037b142 Parsing samplers & textures with the same name now works 13 years ago
  Marko Pintera 45d26f8845 A bunch of DX11 render system implementation 13 years ago
  Marko Pintera 2f72100575 Removed some unused param stuff 13 years ago
  Marko Pintera 2f668d6cbe Added depth stencil state 13 years ago
  Marko Pintera 3424578403 Rasterizer state 13 years ago
  Marko Pintera aeed45563e Render systems now use blend states 13 years ago
  Marko Pintera cca0196f6c Renamed ResourceRef to ResourceHandle 13 years ago
  Marko Pintera 6c9f086e37 Some more render context work 13 years ago
  Marko Pintera 5794d61f50 Some prep work before implementing command buffers 13 years ago
  Marko Pintera 2c96bccbdd Started work on applying pass properties in the renderer 13 years ago
  Marko Pintera 4071a77c19 Added RTTI for various Material/Shader classes 13 years ago
  Marko Pintera d0f2212f2a Resource meta files 13 years ago
  Marko Pintera 813fc059a9 Basic Material works 13 years ago
  Marko Pintera 288f2f37e7 Resource references 13 years ago
  Marko Pintera 71c60add08 Shaders/Materials 13 years ago