Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 2c35a0c825 Removed all the unused allocators пре 10 година
  Marko Pintera ed523bc01d Scene view movement is now only active while in focus пре 10 година
  Marko Pintera 53dc112890 Fixed an issue where GUI widget depth wasn't being used пре 10 година
  Marko Pintera 9699e887c4 Better handle input so that input events aren't skipped or in wrong order when window focus is changing пре 10 година
  Marko Pintera 9982b0ebd7 Added render window functionality for minimize/maximize/restore пре 11 година
  Marko Pintera 1f8b1397d7 More fixes due to assembly refresh changes - Editor runs пре 11 година
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) пре 11 година
  Marko Pintera d61a7ecffd A lot more work on C# scene window пре 11 година
  Marko Pintera 291d0bb7bd Fixed render target properties so they are updated properly пре 11 година
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates пре 11 година
  Marko Pintera e4d4e884c9 Handle abort signal instead of exit пре 11 година
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename пре 11 година
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" пре 11 година
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely пре 11 година
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine пре 11 година
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization пре 11 година
  Marko Pintera 6509cf4a7a Creating EditorWindow from C# works пре 11 година
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe пре 11 година