Historique des commits

Auteur SHA1 Message Date
  BearishSun 03eb20baee Renamed shader ReflectionCubemapSampling -> ImageBasedLighting to better reflect its purpose il y a 8 ans
  BearishSun a6b7c9f135 Added a separate folder for experimental/test projects il y a 8 ans
  BearishSun f483f6aa26 Updated PBS example so it properly cleans up resources on shutdown il y a 8 ans
  BearishSun abf3c6d06f Added a property to modify brightness of the image-based sky light il y a 8 ans
  BearishSun 6f4c8d3a17 Directional area light functional il y a 8 ans
  BearishSun f83bf05869 Area spot lights now functional il y a 8 ans
  BearishSun 54ee407ab8 More work towards automatic script binding generation il y a 8 ans
  BearishSun bb6b9d1185 Fixing clang compilation errors il y a 8 ans
  BearishSun 0c5f53ce74 Refactored lighting shader code so it is easier to follow il y a 8 ans
  BearishSun 04ac98a47a Spherical area light sources functional il y a 8 ans
  BearishSun 27df230e6e Updated doxygen config with Vulkan plugin documentation il y a 8 ans
  BearishSun f5e02a19dc Moving examples to their own folder il y a 8 ans
  BearishSun 696a8c2487 More work on manuals il y a 8 ans
  BearishSun 68c4fb3403 More work on documentation il y a 8 ans
  BearishSun 54196288ab Tangent generation code for builtin meshes now properly accounts for vertex/index buffers il y a 8 ans
  BearishSun d611dbe10a Added UV coordinates and tangent frame to built-in mesh types il y a 8 ans
  BearishSun de17828399 Using off-peak specular direction for image based specular evaluation il y a 8 ans
  BearishSun 49a338f456 Area light sources (WIP) il y a 8 ans
  BearishSun 9a25f1222c Fixing invalid light falloff il y a 8 ans
  BearishSun 507e0f81c3 More work on user manuals il y a 8 ans
  BearishSun 905362fbfb ReflectionProbes renamed to IBLUtility to better reflect its usage il y a 8 ans
  BearishSun dafc97f073 Added support for irradiance map caching il y a 8 ans
  BearishSun 4bd929ade3 Added sky irradiance for indirect lighting il y a 8 ans
  BearishSun 16c24db708 Fixing read-write structured buffer creation on DX11 il y a 8 ans
  BearishSun 4acc7015f1 Added code for irradiance map generation il y a 8 ans
  BearishSun c1e8500a49 More work on developer manuals il y a 8 ans
  BearishSun 1d3c1dce6c Image based specular now functional il y a 8 ans
  BearishSun d516e39cc3 More tweaks to cubemap importance sampling il y a 8 ans
  BearishSun c2355a86a2 Use trilinear filtering when sampling reflection cubemaps il y a 8 ans
  BearishSun c6929fc449 PBS example tweaks il y a 8 ans