Commit Verlauf

Autor SHA1 Nachricht Datum
  Marko Pintera 2f7095dbd2 Improvements to SceneObject transform vor 11 Jahren
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) vor 11 Jahren
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables vor 11 Jahren
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) vor 11 Jahren
  Marko Pintera 734f25c36c Deferred destruction of game objects vor 11 Jahren
  Marko Pintera cade69ad2c Refactored camera into CameraHandler vor 11 Jahren
  Marko Pintera 0e027b8351 Scene picking WIP (untested) vor 11 Jahren
  Marko Pintera 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items vor 11 Jahren
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) vor 11 Jahren
  Marko Pintera 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager vor 11 Jahren
  Marko Pintera 2e6a197523 Added ability to set world position and rotation to SceneObjects vor 11 Jahren
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring vor 11 Jahren
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer vor 11 Jahren
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename vor 11 Jahren