Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 0b1d2c1bd9 Render texture now keeps a handle to a texture instead of a pointer %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 67e4ac133c Refactored CoreObject so no initialization or destruction happens on core thread %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e77069ae0e Removed CoreObjectCore::destroy and using destructor instead %!s(int64=11) %!d(string=hai) anos
  Marko Pintera f256dad7d6 Texture refactor to comply with new CoreObject design %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 88ee5b68fd First part of render target refactor in order to get only core versions used on core thread %!s(int64=11) %!d(string=hai) anos
  Marko Pintera a6c65825ca CoreThreadCore instance is now a shared pointer %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 87946cf44b RenderTarget refactor to comply with new CoreObject synchronization %!s(int64=11) %!d(string=hai) anos
  Marko Pintera eb6a85cf56 Getting everything to compile after load/store texture and render texture refactor %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 350e767ebf Added support for load/store textures %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality %!s(int64=11) %!d(string=hai) anos
  Marko Pintera fc8f2b1eaf More documentation %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename %!s(int64=11) %!d(string=hai) anos