Commit History

Author SHA1 Message Date
  BearishSun 7184765d9d Properly calculate bounds for managed Renderable components 10 years ago
  BearishSun 95cea2ed0b Prefab diff now properly handles the case when a component added by the diff already exists 10 years ago
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle 10 years ago
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 years ago
  Marko Pintera 734f25c36c Deferred destruction of game objects 11 years ago
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 years ago