BearishSun
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7184765d9d
Properly calculate bounds for managed Renderable components
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10 years ago |
BearishSun
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95cea2ed0b
Prefab diff now properly handles the case when a component added by the diff already exists
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10 years ago |
BearishSun
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7ea46601de
Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle
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10 years ago |
Marko Pintera
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2994521533
Added an undo/redo command for deleting SceneObjects and its unit test
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10 years ago |
Marko Pintera
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734f25c36c
Deferred destruction of game objects
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11 years ago |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |