Marko Pintera
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2c35a0c825
Removed all the unused allocators
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10 years ago |
Marko Pintera
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9699e887c4
Better handle input so that input events aren't skipped or in wrong order when window focus is changing
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10 years ago |
Marko Pintera
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9277fddd48
Worker core thread accessors are now submitted before the main one so resources are properly updated before they're used
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10 years ago |
Marko Pintera
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620828f08f
Added a polling method to detect if mouse has been double clicked
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10 years ago |
Marko Pintera
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fc7fc179b9
More work on ColorPicker
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10 years ago |
Marko Pintera
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17e7648476
Work on handles:
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11 years ago |
Marko Pintera
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ad79f66da3
Scene view refactor (moving it to C#)
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11 years ago |
Marko Pintera
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46eb1edb0f
WIP Scene window
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11 years ago |
Marko Pintera
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90ac2fa06f
Properly update handles as soon as selection changes, not a frame later
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11 years ago |
Marko Pintera
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0ca6b3905a
Renamed RectF to Rect2, RectI to Rect2I
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11 years ago |
Marko Pintera
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a713a99a65
More documentation & input fixes
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11 years ago |
Marko Pintera
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0b6f4674c7
More input refactor to accomodate virtual axes, gamepads and multiple input devices
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11 years ago |
Marko Pintera
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2be9a3371e
WIP virtual axes and input refactor
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11 years ago |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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11 years ago |