Historia zmian

Autor SHA1 Wiadomość Data
  BearishSun 75914a83fb When updating prefab instances their transforms will no longer be incorrect after 10 lat temu
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle 10 lat temu
  BearishSun 0be19d24be Properly assign prefab link UUID when updating an existing prefab 10 lat temu
  BearishSun 24df064285 Nested prefab instances now have a link ID assigned by their parent 10 lat temu
  BearishSun 14446f8f12 SceneObject world transform is now constructed from individual TRS components 10 lat temu
  BearishSun 1e7ee6bd82 Prefab link UUID is now properly returned 10 lat temu
  BearishSun 059d757ac5 Added a way to find scene objects by name 10 lat temu
  BearishSun 97382096d8 Fixed stack trace so it works on other machines 10 lat temu
  Marko Pintera 2efd26a9a3 Added project-specific properties to EditorSettings 10 lat temu
  Marko Pintera ec041b0129 Fixed an crash when attempting to unload a scene that was instantiated from a prefab 10 lat temu
  Marko Pintera 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated 10 lat temu
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 lat temu
  Marko Pintera 5b5a6302e5 Added OnEnabled/OnDisabled callback to Component 10 lat temu
  Marko Pintera 4a4223c27e Added shortcut key names for non alphanumeric keys 10 lat temu
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test 10 lat temu
  Marko Pintera dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects 10 lat temu
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances 10 lat temu
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes 10 lat temu
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 lat temu
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working 10 lat temu
  Marko Pintera ad509cfa35 Prefab and prefab diff unit test 10 lat temu
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff 10 lat temu
  Marko Pintera 2f7095dbd2 Improvements to SceneObject transform 11 lat temu
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) 11 lat temu
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables 11 lat temu
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 lat temu
  Marko Pintera 734f25c36c Deferred destruction of game objects 11 lat temu
  Marko Pintera cade69ad2c Refactored camera into CameraHandler 11 lat temu
  Marko Pintera 0e027b8351 Scene picking WIP (untested) 11 lat temu
  Marko Pintera 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items 11 lat temu