Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 05e0af19b4 Resources call destroy() automatically when reference count reaches 0 пре 13 година
  Marko Pintera e090e96915 CoreGpuObject пре 13 година
  Marko Pintera fda3ca2150 Fixed multiple exceptions and deadlocks that were happening when attempting to exit the application пре 13 година
  Marko Pintera f53903ed37 Render queue automatically detects if its being called from render thread an executes immediately пре 13 година
  Marko Pintera 01243d6be4 Removed some useless cg stuff пре 13 година
  Marko Pintera dfb8b81ded Removed remainining referenced to RenderSystemManager пре 13 година
  Marko Pintera 6166de8dc2 New deferred context works! пре 13 година
  Marko Pintera 3b44567e07 Refactored shaders by removing a bunch of useless methods пре 13 година
  Marko Pintera 655f82b5a4 Removing unused stuff from GpuPrograms пре 13 година
  Marko Pintera 9d0b41f349 More work on multithreading. Actually managed to reach the main loop now. пре 13 година
  Marko Pintera d87a5e8fc4 More multithreaded changes, mostly to GpuPrograms пре 13 година
  Marko Pintera 7970ff490b Refactored Textures part #1 пре 13 година
  Marko Pintera c5c0aca2dc Added RTTI for shader programs пре 13 година
  Marko Pintera c39c84f059 Removed singleton пре 13 година
  Marko Pintera 2abf1aa49c Split GL and D3D9 into separate dlls пре 13 година