Marko Pintera
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b0b6182dab
Working OS cursor in DX11
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12 years ago |
Marko Pintera
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8cfa6da2ce
Cursor refactoring and UpdateCallback component
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12 years ago |
Marko Pintera
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e15198d3ec
Moved some GUI elements in default engine skin
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12 years ago |
Marko Pintera
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66f2eb6b18
Added a global engine GUI style in EngineGUI
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12 years ago |
Marko Pintera
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d6b255dd18
Moved Camera/Renderable/Overlay/OverlayManager to Banshee
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12 years ago |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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12 years ago |
Marko Pintera
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a3340532f8
Ported a good section of GUI/2D to Banshee
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12 years ago |
Marko Pintera
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19a40d1fe1
Slight GUI changes. Just commiting to have a clean slate
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12 years ago |
Marko Pintera
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277cbea5ee
Added basic tool window creation to all render systems
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12 years ago |
Marko Pintera
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bf1dbf542a
Some more work on bounds and started work on EditorWindow
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12 years ago |