Commit History

Автор SHA1 Съобщение Дата
  BearishSun 0be19d24be Properly assign prefab link UUID when updating an existing prefab преди 10 години
  BearishSun 24df064285 Nested prefab instances now have a link ID assigned by their parent преди 10 години
  BearishSun 14446f8f12 SceneObject world transform is now constructed from individual TRS components преди 10 години
  BearishSun 1e7ee6bd82 Prefab link UUID is now properly returned преди 10 години
  BearishSun 059d757ac5 Added a way to find scene objects by name преди 10 години
  BearishSun 97382096d8 Fixed stack trace so it works on other machines преди 10 години
  Marko Pintera 2efd26a9a3 Added project-specific properties to EditorSettings преди 10 години
  Marko Pintera ec041b0129 Fixed an crash when attempting to unload a scene that was instantiated from a prefab преди 10 години
  Marko Pintera 809719519c Modified managed components so their managed instances aren't created if the parent SO isn't being instantiated преди 10 години
  Marko Pintera 2c35a0c825 Removed all the unused allocators преди 10 години
  Marko Pintera 5b5a6302e5 Added OnEnabled/OnDisabled callback to Component преди 10 години
  Marko Pintera 4a4223c27e Added shortcut key names for non alphanumeric keys преди 10 години
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test преди 10 години
  Marko Pintera dc03bfa1f2 Fixing a scene object transform issue when re-parenting objects преди 10 години
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances преди 10 години
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes преди 10 години
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) преди 10 години
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working преди 10 години
  Marko Pintera ad509cfa35 Prefab and prefab diff unit test преди 10 години
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff преди 10 години
  Marko Pintera 2f7095dbd2 Improvements to SceneObject transform преди 11 години
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) преди 11 години
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables преди 11 години
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) преди 11 години
  Marko Pintera 734f25c36c Deferred destruction of game objects преди 11 години
  Marko Pintera cade69ad2c Refactored camera into CameraHandler преди 11 години
  Marko Pintera 0e027b8351 Scene picking WIP (untested) преди 11 години
  Marko Pintera 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items преди 11 години
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) преди 11 години
  Marko Pintera 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager преди 11 години