Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera f9f157ec22 WIP video modes %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera df225bbba5 Ported remaining new/delete calls to the new system %!s(int64=12) %!d(string=hai) anos
  Marko Pintera c5f46545e8 A bunch more code ported to new alloc system %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 07ca908526 Ported byte allocations to an easier to use system %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 277cbea5ee Added basic tool window creation to all render systems %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 389c22b9b3 More memory alloc porting %!s(int64=12) %!d(string=hai) anos
  Marko Pintera a7e57abdbf Fixed a bunch of DX11 bugs %!s(int64=13) %!d(string=hai) anos
  Marko Pintera 1c73bb445a More DX11 work, and refactor on Hardware buffers %!s(int64=13) %!d(string=hai) anos