História revízii

Autor SHA1 Správa Dátum
  BearishSun 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 rokov pred
  BearishSun cbd7b0af8b Albedo surface in G-buffer now stores its data in sRGB so that we don't lose colors 9 rokov pred
  BearishSun a419f4cb4f Postprocessing WIP 9 rokov pred
  BearishSun 2d2282d7b4 More work on the manuals 9 rokov pred
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 9 rokov pred