BearishSun
|
2662b3d28e
Feature: All built-in assets come now in pre-compiled form
|
8 lat temu |
BearishSun
|
be32987d81
Replacing data files with .json manifest file, in order to prevent a massive amount of data file updates whenever the resource cache is rebuilt
|
9 lat temu |
BearishSun
|
19ac01db6d
Updated data files
|
9 lat temu |
BearishSun
|
a50b4444ac
Updated data files
|
9 lat temu |
BearishSun
|
a9d20707e7
Mesh normals and tangents now use 8-bit unorm data format instead of the 32-bit floating point format, in order to reduce GPU bandwidth
|
9 lat temu |
BearishSun
|
6f316d48bf
Added support for shader technique inheritance
|
9 lat temu |
BearishSun
|
889c4341b1
GLSL variant of the GPU skinning/morph shader
|
9 lat temu |
BearishSun
|
5f60c31c28
GPU skinning/morph shader
|
9 lat temu |