BearishSun
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1fe0027295
WIP: Getting OpenGL up to date
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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af3f03f836
WIP: Deferred MSAA
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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751439aecc
Feature: Reflection probe rendering working and hooked up with SSR
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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bdcdee2641
Clean up and polish for SSRR
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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4f1722d7c1
Stohastic screen space reflections hooked up and functional
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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2f7eef36ea
Added importance sampling to SSR (non-temporal for now)
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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55e942d2fa
More work on temporal resolve shader
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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b0f16a734d
More work on the temporal resolve shader
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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ca7ae6ab67
WIP: Temporal resolve shader
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%!s(int64=8) %!d(string=hai) anos |