BearishSun
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f886443836
Perform MSAA resolve after tonemapping
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před 8 roky |
BearishSun
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1523924732
Updated engine shaders to new BSL syntax
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před 8 roky |
BearishSun
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adfcce25ba
All engine shaders now use the cross compiler for GLSL generation
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před 8 roky |
BearishSun
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d4c19836b5
Initial support for unified shading language across all render APIs
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před 8 roky |
BearishSun
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3703a767a6
Modified shader Techniques so they now depend on shader language rather than on render API (requires existing shader re-import)
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před 9 roky |
BearishSun
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c3980c5957
Adding location and binding qualifiers to all GLSL shaders
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před 9 roky |
BearishSun
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ec9001814b
Add GLSL variants of all built-in shaders
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před 9 roky |
BearishSun
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6f316d48bf
Added support for shader technique inheritance
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před 9 roky |
BearishSun
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b48081c63c
Refactoring how GPU program parameters are assigned, in order to make it more intuitive on the core thread
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před 9 roky |
BearishSun
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1013d9848e
Data folder is now part of the main repository (since code depends on many of the files thing were getting out of sync between the repo and the data archive, so this is a better way of handling it)
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před 9 roky |