BearishSun
|
0f89ba7d14
Refactor: Input system no longer has separate handlers for OS and Raw input, as the distinction is no longer relevant with the removal of OIS dependency
|
8 tahun lalu |
BearishSun
|
89a714a82a
WIP: Linux port
|
8 tahun lalu |
Marko Pintera
|
1adff5e7fa
WIP: Linux port
|
8 tahun lalu |
Marko Pintera
|
68084885cb
WIP: Linux port
|
8 tahun lalu |
Marko Pintera
|
adf3bd4a8e
WIP: Linux port
|
8 tahun lalu |
BearishSun
|
f86bbde07b
WIP: Linux port
|
8 tahun lalu |
Marko Pintera
|
8ddc569691
WIP: Linux port
|
8 tahun lalu |
Marko Pintera
|
580aa20340
WIP: Linux port
|
8 tahun lalu |
Marko Pintera
|
dcd15a9ad7
WIP: Linux port
|
8 tahun lalu |
BearishSun
|
1f039b0d65
Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs)
|
8 tahun lalu |
BearishSun
|
f5b3f4f653
Added LightProbeVolume component
|
8 tahun lalu |
BearishSun
|
39ee300919
Added support for renderer tasks
|
8 tahun lalu |
BearishSun
|
6715cb98ae
PostProcessSettings -> RenderSettings
|
8 tahun lalu |
BearishSun
|
13111a798c
More work on light probes
|
8 tahun lalu |
BearishSun
|
3e10138c98
Added a skybox component
|
8 tahun lalu |
BearishSun
|
f04992fbd4
Added skeleton code for reflection probes
|
8 tahun lalu |
BearishSun
|
53ffc80827
Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer.
|
8 tahun lalu |
BearishSun
|
34bdebe1e4
Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output
|
9 tahun lalu |
BearishSun
|
1671597ec8
Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block
|
9 tahun lalu |
BearishSun
|
7fa57750e4
Getting rid of core thread accessors as they were confusing and of little practical use
|
9 tahun lalu |
BearishSun
|
5998d474c1
Fixing broken build
|
9 tahun lalu |
BearishSun
|
aa226e61ce
Massive namespace rename BansheeEngine -> bs
|
9 tahun lalu |
BearishSun
|
a12ad99267
Moved GpuPipelineParamState a core object and moved it to its own file
|
9 tahun lalu |
BearishSun
|
2adafb456c
Merge branch 'linux' of https://github.com/almightykiwi/BansheeEngine into almightykiwi-linux
|
9 tahun lalu |
BearishSun
|
e72395b399
Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11
|
9 tahun lalu |
Marc Legendre
|
5aefd4dadb
cmake: Add Windows-specific source files only on Windows
|
9 tahun lalu |
BearishSun
|
7a8511fcd4
Refactoring Vulkan command buffers:
|
9 tahun lalu |
BearishSun
|
fa2ddc24d5
Added some Banshee -> Vulkan enum mappings
|
9 tahun lalu |
BearishSun
|
9bfe9675a3
Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two
|
9 tahun lalu |
BearishSun
|
50b2daaa81
Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals
|
9 tahun lalu |