Komit Sejarah

Pembuat SHA1 Pesan Tanggal
  BearishSun 0f89ba7d14 Refactor: Input system no longer has separate handlers for OS and Raw input, as the distinction is no longer relevant with the removal of OIS dependency 8 tahun lalu
  BearishSun 89a714a82a WIP: Linux port 8 tahun lalu
  Marko Pintera 1adff5e7fa WIP: Linux port 8 tahun lalu
  Marko Pintera 68084885cb WIP: Linux port 8 tahun lalu
  Marko Pintera adf3bd4a8e WIP: Linux port 8 tahun lalu
  BearishSun f86bbde07b WIP: Linux port 8 tahun lalu
  Marko Pintera 8ddc569691 WIP: Linux port 8 tahun lalu
  Marko Pintera 580aa20340 WIP: Linux port 8 tahun lalu
  Marko Pintera dcd15a9ad7 WIP: Linux port 8 tahun lalu
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) 8 tahun lalu
  BearishSun f5b3f4f653 Added LightProbeVolume component 8 tahun lalu
  BearishSun 39ee300919 Added support for renderer tasks 8 tahun lalu
  BearishSun 6715cb98ae PostProcessSettings -> RenderSettings 8 tahun lalu
  BearishSun 13111a798c More work on light probes 8 tahun lalu
  BearishSun 3e10138c98 Added a skybox component 8 tahun lalu
  BearishSun f04992fbd4 Added skeleton code for reflection probes 8 tahun lalu
  BearishSun 53ffc80827 Refactor/Cleanup: Scene manager and renderer are no longer split across two libraries, for no real reason. Moved everything related to them to Core layer. 8 tahun lalu
  BearishSun 34bdebe1e4 Added a renderer extension interface - Allows a significantly easier way to write code that extends or interacts with renderer's output 9 tahun lalu
  BearishSun 1671597ec8 Refactored param blocks so there is much less redundant work done during individual param block initialization, as well as memory used per param block 9 tahun lalu
  BearishSun 7fa57750e4 Getting rid of core thread accessors as they were confusing and of little practical use 9 tahun lalu
  BearishSun 5998d474c1 Fixing broken build 9 tahun lalu
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 tahun lalu
  BearishSun a12ad99267 Moved GpuPipelineParamState a core object and moved it to its own file 9 tahun lalu
  BearishSun 2adafb456c Merge branch 'linux' of https://github.com/almightykiwi/BansheeEngine into almightykiwi-linux 9 tahun lalu
  BearishSun e72395b399 Removed GpuBufferView from the public RenderAPI interface and made it specific to DX11 9 tahun lalu
  Marc Legendre 5aefd4dadb cmake: Add Windows-specific source files only on Windows 9 tahun lalu
  BearishSun 7a8511fcd4 Refactoring Vulkan command buffers: 9 tahun lalu
  BearishSun fa2ddc24d5 Added some Banshee -> Vulkan enum mappings 9 tahun lalu
  BearishSun 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two 9 tahun lalu
  BearishSun 50b2daaa81 Added an separate object that encapsulates entire pipeline states to Render API, to more easily match up with Vulkan internals 9 tahun lalu