Commit Verlauf

Autor SHA1 Nachricht Datum
  Marko Pintera dcd15a9ad7 WIP: Linux port vor 8 Jahren
  BearishSun 1f039b0d65 Massive refactor: Re-organizing all files into relevant sub-directories for easier navigation (for non-Visual Studio IDEs) vor 8 Jahren
  BearishSun 319c6c756f Specific mip & level can now be specified when binding sampled textures vor 9 Jahren
  Marc Legendre 5aefd4dadb cmake: Add Windows-specific source files only on Windows vor 9 Jahren
  BearishSun 9bfe9675a3 Getting rid of MultiRenderTexture as implementation is now merged into RenderTexture class since modern APIs don't make the distinction between the two vor 9 Jahren
  BearishSun c6e8badad9 (WIP) Adding command buffer support to OpenGL vor 9 Jahren
  BearishSun deab7206d5 Added generic GPU buffer support to DX11 and OpenGL vor 9 Jahren
  Marc Legendre 20da94c930 Fix path inconsistency vor 9 Jahren
  nemerle 423e19ff95 Build system: Fix directory name for case sensitive file systems vor 9 Jahren
  BearishSun 5a619be16a Added Cmake lists for all projects vor 9 Jahren