Marko Pintera
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68084885cb
WIP: Linux port
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%!s(int64=8) %!d(string=hai) anos |
BearishSun
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40a9a03be0
Animation editor load/save from/to animation clip implemented
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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a29d10f79d
Instantiate scene objects/components after prefab diff only after game object handles are resolved to avoid issue of broken handles
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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c2075062e0
Prefab fixes:
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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4c5c890f60
Fixed generic prefab loading
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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6a325c9f67
Properly handle root object for generic (non-scene) prefabs
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%!s(int64=9) %!d(string=hai) anos |
BearishSun
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92321a6b19
Updated manuals
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%!s(int64=9) %!d(string=hai) anos |