Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 8992a08462 Fixed a serious issue with MeshHeap where queries would trigger more and more callbacks every frame %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 5fa7bee5a7 Refactored Math %!s(int64=12) %!d(string=hai) anos
  Marko Pintera e2804052f2 Added proper checks to ensure Mesh vertex/index data matches MeshData vertex/index data when writing or reading from a Mesh %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 9bb801f889 Bunch of fixes for MeshHeap and related systems %!s(int64=12) %!d(string=hai) anos
  Marko Pintera 4a861a2399 Fixed OpenGL queries as they were being incorrectly created %!s(int64=12) %!d(string=hai) anos
  Marko Pintera a2ca5247a4 Added NoOverwrite support for all render system index/buffers %!s(int64=12) %!d(string=hai) anos
  Marko Pintera e7e420a0a6 Almost final version of transient meshes and MeshHeap %!s(int64=12) %!d(string=hai) anos
  Marko Pintera d7cf519627 Started work on MeshHeap and transient meshes %!s(int64=12) %!d(string=hai) anos