Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 20fa7504ed Resource drag and drop now works with path instead of UUIDs so that folders may be dragged as well %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 3512c00011 Extended interface for some core-level objects for easier creation %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0269741e02 Added better selected element management to scene and resource TreeViews %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 1195be6fb8 WIP ResourceField %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely %!s(int64=11) %!d(string=hai) anos
  Marko Pintera c454e2d14f VS 2013 port stage 1 %!s(int64=11) %!d(string=hai) anos
  Marko Pintera e73983da31 Moved everything to new Path system %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera ce9be1bb29 GUI refactor - Editor compiles %!s(int64=11) %!d(string=hai) anos
  Marko Pintera d601e2c843 GUI elements refactor (removing GUIWidget from constructor) stage 1 %!s(int64=11) %!d(string=hai) anos
  Marko Pintera cae09d9c91 Drag and drop system now properly sets cursors %!s(int64=11) %!d(string=hai) anos
  Marko Pintera b81f40a8ec Moved BansheeEditor into a separate .dll to solve an issue with static members (primarily singletons) not being shared across .dlls if they're instantiated in an .exe %!s(int64=12) %!d(string=hai) anos