Histórico de commits

Autor SHA1 Mensagem Data
  Marko Pintera 10657f775c Added proper names for C# editor windows 10 anos atrás
  Marko Pintera 4f09002f28 Fixed an issue where closing & opening the scene window was causing a crash because editor application was holding an instance to the old version 10 anos atrás
  Marko Pintera 97422accdc All thunk calls now use MonoUtil::invokeThunk 10 anos atrás
  Marko Pintera 09ea24b888 C# DialogBox class ready to use 10 anos atrás
  Marko Pintera 86f54d6527 Mostly finished with the project library import progress bar 10 anos atrás
  Marko Pintera 0eb7d2b417 Bulk of the work for Project Window drop down (WIP) 10 anos atrás
  Marko Pintera d48eac3ca9 Modified how C# GUI element destruction works so it now properly handles elements that go out of scope 10 anos atrás
  Marko Pintera 65cdd2a30a Removed all uses of GUIArea (WIP) 10 anos atrás
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing 10 anos atrás
  Marko Pintera 2ba6cb589b Properly clean up C# GUIPanels when window is closed or when assembly refresh occurs 11 anos atrás
  Marko Pintera 3638a07125 More fixes to assembly refresh 11 anos atrás
  Marko Pintera 1f8b1397d7 More fixes due to assembly refresh changes - Editor runs 11 anos atrás
  Marko Pintera 9d7c42430e Added support for enum serialization 11 anos atrás
  Marko Pintera 3aa329733b Assembly refresh (WIP - Does not run) 11 anos atrás
  Marko Pintera d61a7ecffd A lot more work on C# scene window 11 anos atrás
  Marko Pintera 46eb1edb0f WIP Scene window 11 anos atrás
  Marko Pintera 49c177131f Added tracking of editor widget focus and a way to transform screen to widget coordinates 11 anos atrás
  Marko Pintera e9fc86930e A lot more work on handles (WIP) 11 anos atrás
  Marko Pintera 203fbc8fc6 Renamed all macros/methods starting with "cm" to "bs" 11 anos atrás
  Marko Pintera 84d73a2baa More fixes to prevent errors at shutdown - Mostly Mono and Script related 11 anos atrás
  Marko Pintera 8bfe4ef813 Ported to VS2013 and removed boost completely 11 anos atrás
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it 11 anos atrás
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine 11 anos atrás
  Marko Pintera b47fd717dd Refactored C# GUI so it uses GUIPanels 11 anos atrás
  Marko Pintera d55f242a1c Using std::function and std::bind instead of boost 11 anos atrás
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working 11 anos atrás
  Marko Pintera be6adc683d C# object serialization WIP 11 anos atrás
  Marko Pintera 3956823710 WIP - C# object serialization (Does not compile) 11 anos atrás
  Marko Pintera abc644c627 Modal windows 11 anos atrás
  Marko Pintera 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 11 anos atrás