Commit History

Author SHA1 Message Date
  Marko Pintera 10f73b4f06 Properly set up cursors and their hotspots 11 years ago
  Marko Pintera 3129cf8b5a Fixed a nasty threading issue where objects were being destroyed in the wrong queue so they would get destroyed while they could still be used in another queue 11 years ago
  Marko Pintera ac6b038635 Ensured that EditorWidgets no longer require 2 step initialization 11 years ago
  Marko Pintera ceeed54f18 Updated import system to make updating a resource (without creating a brand new one) easier 11 years ago
  Marko Pintera 5d165cbee2 Renamed waitUntilLoaded and waitUntilInitialized to "synchonize()" 12 years ago
  Marko Pintera 8c982e0422 Moved the core thread outside of the render system 12 years ago
  Marko Pintera 267df110ea Renamed CamelotEngine -> CamelotFramework namespace 12 years ago
  Marko Pintera 86e70a3b26 Ported all CoreObjects to use custom allocators 12 years ago
  Marko Pintera ff28162000 Added BuiltiMaterialManagers and more work on GUI 12 years ago
  Marko Pintera 0964e0832e More renaming 12 years ago
  Marko Pintera 5a64dff9db CoreGpuObject -> CoreObject 12 years ago