Marko Pintera
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605061be36
Fixed an issue with incorrectly specified texture format
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13 jaren geleden |
Marko Pintera
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1b67b08c6b
DX9 and DX11 working with new pixel format layouts
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13 jaren geleden |
Marko Pintera
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512c0c87eb
Fixed the font rendering issue
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13 jaren geleden |
Marko Pintera
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54bb560e81
Removed a bunch of pixel formats
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13 jaren geleden |
Marko Pintera
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267df110ea
Renamed CamelotEngine -> CamelotFramework namespace
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13 jaren geleden |
Marko Pintera
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8bd15d0742
FontImporter now compiles - Freetype libraries were wrong earlier
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13 jaren geleden |
Marko Pintera
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570e911896
Merged Depth stencil surface into Texture class for DX9
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13 jaren geleden |
Marko Pintera
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c138b62b72
GLRenderSystem ported to x64
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13 jaren geleden |
Marko Pintera
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647adb2de1
Fixing some methods I broke when porting to x64
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13 jaren geleden |
Marko Pintera
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612644f309
Utility library builds on x64
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13 jaren geleden |
Marko Pintera
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6750181416
Textures can be loaded from TextureData
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13 jaren geleden |
Marko Pintera
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3a44bae9a6
Started porting stuff from singleton to module
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13 jaren geleden |
Marko Pintera
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a884d33548
Exception ported
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13 jaren geleden |
Marko Pintera
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2abf1aa49c
Split GL and D3D9 into separate dlls
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13 jaren geleden |