Commit Verlauf

Autor SHA1 Nachricht Datum
  BearishSun 4891a95151 Final big bulk of work for shadow mapping (Untested) vor 8 Jahren
  BearishSun 4c6e4a10af More work on shadow map rendering vor 8 Jahren
  BearishSun ae757a15ef Started work on shadow mapping vor 8 Jahren
  BearishSun a4c6d018cb Added reflection cubemap filtering for skybox vor 8 Jahren
  BearishSun 7f2ad317de Fixing an issue with UAV reads of a particular format not being supported on some hardware vor 9 Jahren
  BearishSun f3c0d2e377 Reflection capture code vor 9 Jahren
  BearishSun 56ed650df4 Final set of refactors to rename core thread objects vor 9 Jahren
  BearishSun 91d6f7a431 CoreObjectCore -> ct::CoreObject vor 9 Jahren
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix vor 9 Jahren
  BearishSun e32b4ad844 Skybox rendering & cubemap import fixes vor 9 Jahren
  BearishSun 55f8dfb02e More work on user-facing manuals vor 9 Jahren
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs vor 9 Jahren
  BearishSun 9d73cc1da2 Various tweaks to the previous merge vor 9 Jahren
  BearishSun c170418a1c Merge branch 'master' of https://github.com/MarcoROG/BansheeEngine into MarcoROG-master vor 9 Jahren
  BearishSun 8d74761ad7 Moved camera to core layer so animation manager has access to it vor 9 Jahren