Commit History

Author SHA1 Message Date
  BearishSun 197996bed2 Refactored renderer utility methods into their own class 10 years ago
  BearishSun a50dc98156 Added a way to manually and easily construct GPU parameter block buffers 10 years ago
  BearishSun 78a0850433 Project library will not longer import native engine assets, instead they will be referenced directly to avoid issues with different UUIDs 10 years ago
  BearishSun 7d97de6dda Renamed OpenGL Win32Window since a more general Win32Window class was added 10 years ago
  BearishSun 4afb3bb55a Disabled exceptions solution wide 10 years ago
  BearishSun b5b05448e1 Moved certain platform-specific functionality to the utility layer 10 years ago
  BearishSun bd15a467f0 Removed C++ RTTI support as it wasn't really needed, plus MSVC implementation seems to be bugged 10 years ago
  BearishSun d90ea6b4a0 .exe icon replacement finalized and working 10 years ago
  BearishSun 508b74a040 Moved GUIManager rendering to a specialized core thread GUIManagerCore 10 years ago
  Marko Pintera d195e06084 Added prefab importer so that prefabs are recognized by the project library 10 years ago
  Marko Pintera d293414daf Support for multiple StringTables 10 years ago
  Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 years ago
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) 10 years ago
  Marko Pintera 4347837545 Added tangent and normal generation for meshes 10 years ago
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff 10 years ago
  Marko Pintera 08adb83157 Project window better label and selection display 10 years ago
  Marko Pintera 42f50ced62 Added C# Renderable and Mesh interfaces 10 years ago
  Marko Pintera 43c78bc4d0 WIP shader includes 10 years ago
  Marko Pintera 6b920a90d8 - Moved all shaders to BSL 10 years ago
  Marko Pintera e366d25700 WIP VS project generation 10 years ago
  Marko Pintera 3a79d447ba Added a Win32 file/folder save/open dialog (untested) 11 years ago
  Marko Pintera 6fe93f22f0 Refactoring platform specific code to be easier to find and to implement for other platforms 11 years ago
  Marko Pintera eb4de059fc Advanced resource loading WIP stage 1 11 years ago
  Marko Pintera 3bcd068db3 Added a method for finding all resource dependencies in an object 11 years ago
  Marko Pintera 1039be94b5 Added IResourceListener to properly handle async resource loading and notifying the core thread 11 years ago
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 years ago
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) 11 years ago
  Marko Pintera 3f94468a9f Material refactor WIP, it compiles 11 years ago
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 years ago
  Marko Pintera 6d367f44f4 Removed ShaderProxy and added ShaderCore 11 years ago