Commit History

Author SHA1 Message Date
  BearishSun 2fd89957eb Refactored core object sync so it is faster by not iterating over all core objects every frame (WIP) 10 years ago
  BearishSun caabd3721e Fixing an issue with out-of-order core object syncing that was causing renderables to be invisible in very specific situations 10 years ago
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 years ago
  Marko Pintera b297afa5fb Rotation handle in pivot mode working nicely 10 years ago
  Marko Pintera 2026432fe7 Add core object dependencies 11 years ago
  Marko Pintera ad79f66da3 Scene view refactor (moving it to C#) 11 years ago
  Marko Pintera 0fca9749f2 RenderSystem -> RenderAPI and moved all CoreThreadAccessor methods to RenderAPI 11 years ago
  Marko Pintera b55e52c112 Camera & Viewport refactored and working somewhat (fixes and re-test needed) 11 years ago
  Marko Pintera ff8ed9021c Refactored Renderable into RenderableHandler 11 years ago
  Marko Pintera 0ca6b3905a Renamed RectF to Rect2, RectI to Rect2I 11 years ago
  Marko Pintera 492ad2cac2 Major RenderTarget refactor to separate sim and core thread functionality 11 years ago
  Marko Pintera 3d1ffd9d09 Update scene view render target size whenever the view size changes 11 years ago
  Marko Pintera 90e94fb9b2 Fixed issue with HString parameter placement 11 years ago
  Marko Pintera 8c5ffb497d Various fixes in order to get example model to render 11 years ago
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer 11 years ago
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 years ago