Commit History

Author SHA1 Message Date
  Marko Pintera 2c35a0c825 Removed all the unused allocators 10 years ago
  Marko Pintera d0c5ecfb11 Global frame alloc 10 years ago
  Marko Pintera 1076f0124b DefaultMeshData is now RendererMeshData and can be overriden by Renderer implementation 10 years ago
  Marko Pintera deaf32cf4f Generate tangents for quaternion animation curves during FBX import 10 years ago
  Marko Pintera 4347837545 Added tangent and normal generation for meshes 10 years ago
  Marko Pintera 41081c5120 FBX animation curve import WIP 10 years ago
  Marko Pintera 78764c9a30 FBX animation import (WIP) 10 years ago
  Marko Pintera 120caac66e Added FBX import for bones and bone influences (skin) 10 years ago
  Marko Pintera 40ca21f0e1 Added FBX blend shape import 10 years ago
  Marko Pintera 401f7c96bf Added import scale to fix importer 10 years ago
  Marko Pintera a643070792 Refactored and improved FBX importer 10 years ago
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing 10 years ago
  Marko Pintera c449f37a13 Added ability to set up custom meta-data per resource 11 years ago
  Marko Pintera 82a6817efd FBX importer fixed and working 11 years ago
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer 11 years ago
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename 11 years ago