BearishSun
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1b0786cf45
Mono manager now properly cleans up script meta-data on assembly unload
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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5387d9c3d8
Script resources now keep a reference to their managed instance until they're unloaded
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%!s(int64=10) %!d(string=hai) anos |
BearishSun
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098f8865e1
Font C# interface
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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8dbbf30c09
Documentation
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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e3d3e734a2
Documentation
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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1b1895f796
WIP VisualStudio project syncing
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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d75a4d76ab
Getting everything to compile after C# ProjectLibrary additions
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%!s(int64=10) %!d(string=hai) anos |
Marko Pintera
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a4e65a67d8
Added a way to load resources from C# ProjectLibrary
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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17afc600a7
Massive Cm->Bs file rename
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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ce8ea08d5c
Refactoring ScriptObject so destruction and construction is encapsulated within it
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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0bb5903b9e
Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine
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%!s(int64=11) %!d(string=hai) anos |
Marko Pintera
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c12b03a92f
Moved all Script stuff to separate libraries
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%!s(int64=12) %!d(string=hai) anos |