Historique des commits

Auteur SHA1 Message Date
  BearishSun 7ea46601de Modified GameObject deserialization so that it only generates a single handle data object shared among all handles, in order to make renaming possible without iterating through every single handle il y a 10 ans
  BearishSun ceb1efeb29 Cleaned up unit tests so they don't leave any junk around il y a 10 ans
  BearishSun 1f31bf9385 Documentation il y a 10 ans
  BearishSun d715c4b2ad Fixed an issue with folder monitor where 64bit pointers were being truncated il y a 10 ans
  Marko Pintera 2c35a0c825 Removed all the unused allocators il y a 10 ans
  Marko Pintera b5906002ab GUISceneTreeView elements can be deleted il y a 10 ans
  Marko Pintera 2994521533 Added an undo/redo command for deleting SceneObjects and its unit test il y a 10 ans
  Marko Pintera e81ac10b99 Enhanced frame allocator that can allocate multiple frames in a stack-like fashion il y a 10 ans
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances il y a 10 ans
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working il y a 10 ans
  Marko Pintera ad509cfa35 Prefab and prefab diff unit test il y a 10 ans
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff il y a 10 ans
  Marko Pintera 9a0e9b0b78 Linked native and managed diff il y a 10 ans
  Marko Pintera bdcfc5302f Added unit test for binarx diff (untested) il y a 10 ans
  Marko Pintera 4867d3a4a3 Added test case for scene object commit and restore il y a 11 ans
  Marko Pintera e7d926175f Added unit testing framework il y a 11 ans