Commit History

Autor SHA1 Mensaxe Data
  Marko Pintera 6d0bba2023 Documentation %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 93de4e59a0 Updating struct fields in inspector no longer causes the struct inspector GUI to be rebuilt %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 9776b4efa4 Modifying struct members in inspector now properly persists the changes %!s(int64=10) %!d(string=hai) anos
  Marko Pintera 1b1895f796 WIP VisualStudio project syncing %!s(int64=10) %!d(string=hai) anos
  Marko Pintera ce8ea08d5c Refactoring ScriptObject so destruction and construction is encapsulated within it %!s(int64=11) %!d(string=hai) anos
  Marko Pintera cae3f839bd More work on Inspector %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 08ae549d3d WIP implementing SerializableObject/SerializableField in managed code %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0efa2ee228 Renamed C# serialization classes so they start with word Managed instead of Script (need the Script names for actual ScriptObjects) %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0bb5903b9e Removed CamelotFramework and BansheeEditor namespaces and made everything BansheeEngine %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 17204b8447 Serializing SerializableObject works %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 8539e9a863 Basic C# component and field serialization tested and working %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 0b3309d5d5 Finalized work on first pass of C# object serialization %!s(int64=11) %!d(string=hai) anos
  Marko Pintera 79311d0373 A lot more work on C# object serialization %!s(int64=11) %!d(string=hai) anos