Историја ревизија

Аутор SHA1 Порука Датум
  Marko Pintera 2fc87ffbf4 Update from prefab, and recording prefab diff now properly handles child prefab instances пре 10 година
  Marko Pintera 029a785af4 - Clear prefab link IDs when their prefab parent changes пре 10 година
  Marko Pintera 612e9680b7 Added prefab ID renaming in prefab diff so that game object handles are compared properly (untested) пре 10 година
  Marko Pintera 5ac5f7fec0 PrefabDiff tested, fixed and working пре 10 година
  Marko Pintera ad509cfa35 Prefab and prefab diff unit test пре 10 година
  Marko Pintera 57733a8660 WIP Prefabs and PrefabDiff пре 10 година
  Marko Pintera 2f7095dbd2 Improvements to SceneObject transform пре 11 година
  Marko Pintera bf23b6d2e6 Assembly refresh working (all obvious issues resolved) пре 11 година
  Marko Pintera d0c583e20c Refactored SceneManager so it properly registers all cameras and renderables пре 11 година
  Marko Pintera acf6121ee6 Finished Renderable refactor, mostly (still got an exception on shutdown) пре 11 година
  Marko Pintera 734f25c36c Deferred destruction of game objects пре 11 година
  Marko Pintera cade69ad2c Refactored camera into CameraHandler пре 11 година
  Marko Pintera 0e027b8351 Scene picking WIP (untested) пре 11 година
  Marko Pintera 4460630297 Fixed Renderer by properly updating dirty parameters and properly handling DrawList items пре 11 година
  Marko Pintera 52af129bf2 Working on recording and restoring GameObjects (UndoRedo) (Untested) пре 11 година
  Marko Pintera 38b79673f7 Modified GameObject serialization so it doesn't require manual calls to GameObjectManager пре 11 година
  Marko Pintera 2e6a197523 Added ability to set world position and rotation to SceneObjects пре 11 година
  Marko Pintera 97744d0baf A lot more renderer and proxy refactoring пре 11 година
  Marko Pintera 4101088f37 Massive refactor due to work on Renderer пре 11 година
  Marko Pintera 17afc600a7 Massive Cm->Bs file rename пре 11 година