Commit History

Author SHA1 Message Date
  BearishSun 12037d7ba2 Buffer copy operations now execute on the provided command buffer instead of the transfer queue, similar to textures 8 years ago
  BearishSun b9a97b133e Removing unnecessary DLL export specifiers from plugins 9 years ago
  BearishSun 56ed650df4 Final set of refactors to rename core thread objects 9 years ago
  BearishSun 02dedf10dc Cleanup: Getting rid of the Core suffix on core thread objects since they're now in their own namespace (Contd.) 9 years ago
  BearishSun 4e57b50514 Massive refactor: Moving all the core thread objects into their own namespace, so I can rename them into something neater and get rid of the Core suffix 9 years ago
  BearishSun aa226e61ce Massive namespace rename BansheeEngine -> bs 9 years ago
  BearishSun 90a05366f1 Finished Vulkan hardware buffer implementation 9 years ago
  BearishSun 252c0e9f0a Fixing hardware buffer transfer default queue indices 9 years ago
  BearishSun 5ea564c897 Added device index to specify which GPU to lock/unlock hardware buffer data on 9 years ago
  BearishSun 588076b7cc Refactoring hardware buffer write/read API, in preparation for Vulkan HW buffer transfer implementation 9 years ago
  BearishSun f2cf9d3387 WIP Vulkan buffers 9 years ago
  BearishSun ba7860bb93 Neater VertexBuffer creation 9 years ago
  BearishSun 12cb86711c Updating docs to reflect the render API changes 9 years ago
  BearishSun e2fcd6419d Cleaning up render API 9 years ago
  BearishSun deab7206d5 Added generic GPU buffer support to DX11 and OpenGL 9 years ago
  BearishSun cdaaa8e6da More work on improving documentation for Doxygen generation 10 years ago
  BearishSun f5a83f2a98 More work on improving documentation for doxygen generation 10 years ago
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago