Commit History

Author SHA1 Message Date
  BearishSun 3eecbecfa0 Refactoring C# components so they're just wrappers for C++ ones, to avoid duplicate code 9 years ago
  BearishSun 59f9e3ae5b Hooking up animation component so it can update scene object transforms (WIP) 9 years ago
  BearishSun 92321a6b19 Updated manuals 10 years ago
  BearishSun 0a448db0af More work on improving documentation for Doxygen generation. 10 years ago
  BearishSun 2c4a2b30d4 Fixing various issue with assigning colliders to rigidbodies 10 years ago
  BearishSun 3fa4d3de58 Calling Managed OnInitialize/OnEnable/etc methods will now properly call them if they're defined on a base class 10 years ago
  BearishSun 0830458eea Updating collider scale when parent component's transform changes 10 years ago
  BearishSun 510480bfde Moved all the build/project files in a separate directory to make dealing with other build systems easier 10 years ago